About TuuT

Casual games, serious results — since 2017.

We're a team of European professionals with one focus: getting great games in front of the right players, and turning that into real engagement and revenue for the businesses we work with. Here's who we are and why partners trust us.

How it started

TuuT was founded in 2017 in Slovakia by Robert and Lenka. The idea was simple, and a little stubborn: the world's best casual games were reaching only a fraction of the people who'd love them. Whole markets, where the phone is the primary computer and a credit card is not the primary payment method, were being left out by the global app stores.

So we set out to build the bridge. On one side, game developers with brilliant titles and nowhere new to grow. On the other, telecom operators and VAS providers with millions of subscribers and a hunger for content people actually open every day. In between sat the hard parts — curation, QA, localisation, DRM, billing, carrier relationships — and we made those our job.

As the business grew, Peter joined to open up new distribution channels and partnerships. And the years of building engagement, retention and behavioural habits into digital services led us to our own product: TuuTap, the white-label games platform now rolling out with partners around the world.

Today TuuT is a content company and a platform company, trusted by global publishers like Headup and GameHouse, and by operators and aggregators around the world. Still hungry, still focused, still building awesome stuff.

2017
Providing games to VAS since
Global
Studios & operators we partner with
9
Languages we localise into
1
Platform: TuuTap, white-label
The team

People you'll be working with.

When you work with TuuT, you work with us.

Robert Schmiedl
Robert SchmiedlManaging Director
Lenka Schmiedlová
Lenka SchmiedlováAccount Manager
Peter Hrehovcik
Peter HrehovcikBusiness Development Manager
Why partners choose us

Specialists, not generalists.

Deep VAS expertise

We've been around mobile-gaming VAS since 2012. Gamification, retention and carrier billing are our home turf, not a side project.

We do the hard parts

QA, localisation in 9 languages, DRM, compliance and relationships handled, so you don't have to staff for them.

A partner, not a vendor

Direct, transparent and fast. Global studios and operators keep working with us because we make them successful.

What we believe

Four principles we don't bend on.

  • Engagement is earnedGames are the category people return to. We curate for retention, not catalogue size.
  • Clean beats cleverNo gambling, no hidden costs, no misleading promos. Content that respects users and operator codes of conduct.
  • Measure honestlyNext-day retention, session length, revenue - real numbers, shared transparently.
  • Reach the underservedWhere cards don't work, carrier billing does. That's where we create the most value.

Let's build something subscribers love.

Operators, aggregators, developers, whichever you are, we'd like to hear from you. You'll talk to the people who actually run TuuT.